
Use the movement axis handles while holding Control (on Windows) or Command (on macOS) to make extrusions in a more free form way. For fast extrusions in Cinema 4D, you can either hold down “M”+“T” to bring up the Extrusion Tool or you can select polygons, lines, or points.

If you want to bring 3D modeling closer to a fast-paced operation, learning shortcuts will sure speed up the process. Pro tip:īy default, the extrude tool will keep adjacent polygons connected to change it, check or uncheck “ Preserve Groups”. Select the Extrude Tool with the selection active and Click & Drag with the mouse to extrude. You have to select the polygons, lines, or points you want to extrude. Modeling tools will not work on a parametric object select the object and press “C” to make it editable. To extrude geometry with the Extrude Tool inside Maxon Cinema 4D, you’re going to need to follow these simple steps: Step 1 You can extrude points, lines, and polygons in the same manner - just make sure the object is set to editable mode. In the modeling process, you will most likely make many extrusions to create new geometry that can be pushed or pulled to form your model. Extrude Polygons in Cinema 4D With the Extrude Tool

For example, extruding can create new geometry out of the existing spline or Illustrator vector and new polygons out of editable objects. In this article, I will cover some of the basic methods for extruding splines and polygons in Cinema 4D.ĭepending on the situation you are using it in, Extruding in Cinema 4D can be used in different ways to do different things. Extruding is also one of the main techniques when it comes to polygon modeling.

If you want to transform 2D vector artwork into 3D geometry, extrude in Maxon Cinema 4D is
